Final Fantasy 4: Advance (Nintendo Game Boy Advance, 2005)
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|Based on the Japanese Super Famicom role-playing game (re-titled Final Fantasy II for its 1991 North American Super NES release), Final Fantasy IV Advance transports players to a land where both magic and machinery are prevalent. Something is wrong in this land however -- something that has the King dangerously on edge. Guiding a recently dismissed captain of the royal guard and his band of misfit friends, players follow an adventure that leads them all across the upset nation, in search of a solution that will bring a return of peace and justice.
The enhanced graphics from the WonderSwan Color port were further improved, and minor changes were made to the music. The localization team revised the English translation, improving the flow of the story, and restoring plot details absent from the original. The abilities that were removed from the original North American release were re-added, while spells were renamed to follow the naming conventions of the Japanese version, changing "Bolt2" to "Thundara" for example. A new cave at Mt. Ordeals was added featuring powerful armor and stronger weapons for five additional characters, as was the Lunar Ruins, a dungeon accessible only at the end of the game.
The Game Boy Advance version, Final Fantasy IV Advance, was met with praise from reviewers, although a few noted the game's graphics do not hold up well to current games, especially when compared to Final Fantasy VI. Reviewers noted that some fans may still nitpick certain errors in the new translation.
|Game||Final Fantasy IV Advance|
|Platform||Nintendo Game Boy Advance|
|Genre||Role Playing Game|
|Number of Players||1|
|ESRB Rating||E 10+ - Everybody 10 years & up|
|ESRB Descriptor||Fantasy Violence, Language, Mild Suggestive Themes|
|Game Special Features||
|Game Series||Final Fantasy Series|
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