Nolan Ryan's Baseball (Nintendo SNES, 1992)
|Different modes for playing include exhibition and regular season (lasting anywhere from ten games per team to an impressive 100 games per team). Unusual for a game at that time, it allowed a position player to be chosen as a relief pitcher or even as a starting pitcher. There is no designated hitter rule in this game so that the pitchers must go up to bat with their .150 batting average (which is below the Mendoza Line). While pitchers are not expected to hit above the Mendoza Line, having a hitter (or a group of hitters) go through a season with a batting average below .200 could indicate a lack of player skill.
There is no playoffs mode after regular season because all the teams are under one league. However, if more than one team has the lead for the pennant, a short elimination tournament will be held to determine the champion. The graphics look childish although their pitches are similar in speed to the actual Major League Baseball of that time. Players also have a tendency to march down the field at a slow speed regardless of their ratings and throws from the outfield tend to be less powerful than similar throws done from the infield.
The stats are followed throughout the entire year (for all the teams involved) and are adjusted after every play. Baseball players can be created from scratch, traded to other teams in favor of their pre-existing players, traded in for free agents, and have their attributes altered in order to make the perfect ballplayer.
Nintendo Power gave the game scores of 66% for play control, 60% for gameplay challenge, and 50% for the game overall theme and fun factor.
|Game||Nolan Ryan's Baseball|
|Platform||Super Nintendo Entertainment System|
|Number of Players||1 or 2|
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