Final Fantasy (Nintendo NES, 1990)
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|Blast back to the past, and immerse yourself in a fantastically 8-bit world. Final Fantasy is one of the biggest titles in the role-playing genre, and this is the game that started it all. Travel with the four Light Warriors, completing quests across the map and fighting evil forces and explore a world filled with magic and adventure. Players familiar with the series will no doubt recognize the turn-based system and the six available classes, but the game still offers plenty for novice and veteran gamers alike, including a surprisingly lovely musical soundtrack. This 1990 release for the Nintendo NES serves as both an introduction to and a reminder of the roots of console RPGs.
Final Fantasy has four basic game modes: an overworld map, town and dungeon maps, a battle screen, and a menu screen. The overworld map is a scaled-down version of the game's fictional world, which the player uses to direct characters to various locations. The primary means of travel across the overworld is by foot, but a canoe, a ship, and an airship become available as the player progresses. With the exception of some battles in preset locations or with bosses, enemies are randomly encountered on field maps and on the overworld map when traveling by foot, canoe, or ship, and must either be fought or fled from.
The game's plot develops as the player progresses through towns and dungeons. Some town citizens offer helpful information, while others own shops that sell items or equipment. Dungeons appear in areas that include forests, caves, mountains, swamps, underwater caverns and buildings. Dungeons often have treasure chests containing rare items that are not available in most stores. The game's menu screen allows the player to keep track of their experience points and levels, to choose which equipment their characters wield, and to use items and magic. A character's most basic attribute is their level, which can range from one to fifty, and is determined by the character's amount of experience. Gaining a level increases the character's attributes, such as their maximum hit points (HP), which represents a character's remaining health; a character dies when they reach zero HP. Characters gain experience points by winning battles.
Editors at IGN ranked Final Fantasy the 11th best game on the NES, calling the game's class system diverse, and praising its convenient use of vehicles as a means of traveling across the world map. GamesRadar ranked it the eighth best NES game ever made. The staff felt that while Dragon Warrior introduced gamers to the genre, Final Fantasy popularized it. In 2004, readers of Retro Gamer voted Final Fantasy 93rd top retro game, with the staff noting that "despite poor visuals and a relatively simple quest, many still consider the original to be the best (with the exception of FFVII)." In 2006, Final Fantasy appeared in the Japanese magazine Famitsu's Top 100 games list, where readers voted it the 63rd best game of all time. GameFAQs users made a similar list in 2005, which ranked Final Fantasy at 76th. It was rated the 49th best game made on a Nintendo system in Nintendo Power's Top 200 Games list. In 2008, Nintendo Power ranked it the 19th best Nintendo Entertainment System video game, praising it for setting up the basics of console role-playing games, along with Dragon Warrior, and citing examples such as epic stories, leveling up, random battles, and character classes.
|Platform||Nintendo Entertainment System|
|Genre||Role Playing Game|
|Number of Players||1|
|Game Series||Final Fantasy Series|
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