Disney's Lilo & Stitch (Nintendo Game Boy Advance, 2002)
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|Based on the 2002 theatrical release Lilo & Stitch, Disney Interactive has delivered Disney's Lilo & Stitch for Game Boy Advance. This action-adventure title features more than 12 levels of play staged across not only planet Earth, but also the whole galaxy. Players alternate between Stitch and Lilo as they attempt to rescue Lilo from her menacing kidnapper Dr. Pestus the Mosquito King.
>br />Beginning the adventure as Stitch, players make their way through the first sequence of levels on Earth and continue into space, to the Junkyard Planet and the Mother Ship until they eventually defeat Dr. Pestus. Stitch has armed himself with a set of intergalactic guns with an endless supply of ammunition and he can also pick up Pineapple Grenades along the way. Except as it applies to defeating the mini-bosses, Stitch does not necessarily have to fire at his alien enemies as he can discreetly crawl past them. Bounty Hunter Bob, Junkyard Beast, and Dr. Pestus are the bosses Stitch needs to defeat. Lilo is armed a bit more innocently as she escapes from an alien ship, but as she comes out swinging her dolly Scrump in her defense, she holds her own. She also has the abilities to hide, sneak, and teleport.
Power-ups and bonuses are scattered through each level, among them: Pineapple Grenades, Ammo Power-Ups, Health, and Extra Lives. To improve scores, various achievements in a level will be awarded with bonuses such as the Vehicle Bonus and Accuracy Bonus. As play progresses there is an option from the Main Menu to view clips from the movie, and a secret clip can be revealed if the player locates all eight picture frames hidden throughout the game.
|Game||Disney's Lilo & Stitch|
|Platform||Nintendo Game Boy Advance|
|ESRB Descriptor||Mild Violence|
|Number of Players||1|
|Game Special Features||
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