Matrix: Path of Neo, The (Microsoft Xbox, 2005)
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|Matrix fans jack back into the computer-generated façade we know as reality, and for the first time, take the role of The One who is destined to save us all from its soul-siphoning illusions. As the subtitle suggests, this single-player action-adventure allows gamers to take the role of Neo himself, and to follow his path through all the films in the sci-fi series (including material from the Animatrix shorts), making use of extraordinary abilities such as gravity-defying leaps, martial-arts mastery, and control over the flow of time itself. Path of Neo was created by veteran design studio Shiny Entertainment, which also developed 2003's Enter the Matrix.
The Matrix: Path of Neo is the second video game developed by Shiny Entertainment based on the Matrix trilogy. This time you get to play as Neo himself, starting from the day agents came to take him from his office, through the race against the clock with the machines digging towards Zion, to the final battle against Agent Smith.
Like in the movies you'll start out as the untrained Thomas Anderson, and with the training and events of the movie your skills grow, enabling you to do complicated combos and take down upgraded agents. Although the game follows the events of the trilogy, there are some missions that come as an in-depth look of events only spoken briefly in the films.
The Matrix: Path of Neo received "mixed or average reviews" on all platforms according to video game review aggregator Metacritic.
|Game||The Matrix: Path of Neo|
|Genre||Action/Adventure, Third Person Shooter, Beat 'em Up|
|Number of Players||1|
|ESRB Rating||T - Teen|
|ESRB Descriptor||Blood, Language, Suggestive Themes, Violence|
|Game Special Features||
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