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Miracle Piano Teaching System, The (Nintendo NES, 1990)

  • $1900

In Box is out of stock!

The Miracle system consisted of a keyboard, connecting cables, power supply, soft foot pedals, and software either on a licensed NES cartridge. After the supplied MIDI keyboard was connected to a console and the included software was loaded, a user followed the on-screen notes. Its marketed value was as a tool to teach kids and to play the piano. It provided hundreds of lessons, and was advertised as the perfect adjunct to formal lessons. Due to its high price (US$500) and low sales, the keyboard with all of the original cables together are a rare find. Aside from being released in the United States, the Miracle Keyboard was also released in multiple regions within Europe. The European versions are, however, much harder to find. Some of the NES Miracle keyboards were also later converted for PC use - the Nintendo Seal of Quality on these boards was covered up with a piece of plastic.

With the exception of the metronome that was used in the Miracle system's lessons, the Miracle system did not ever generate sounds through the video game console hardware; all MIDI information from the console was converted into audio by the instrument's built-in ROM and played through the instrument's stereo speakers, allowing the keyboard to be used independently of the console.

Students can learn to play classic piano, rock piano or show tunes. The Miracle system would use artificial intelligence to assess the player's ability before creating custom lessons. Fun exercises were meant to make learning the piano seem less like a chore and more like playing a video game. Instead of using the traditional NES controller, the piano became the controller as players aimed at targets in order to perfect their music skills.

There are multiple games that students can play to help teach musical skills. One game is called Robo Man where the player has to press the correct keys at the right time to create a bridge. If they miss, Robo Man falls and the player loses. Another game is a duck hunting game. The player has to press the keys that correspond to the positions of the ducks on a musical staff to shoot them. In the "Ripchord" game, players must press the correct combination of keys for a chord to land paratroopers onto a target.

Computer Gaming World liked the Miracle system's games and graphics, describing them as "not only entertaining and challenging, but they are also cleverly designed to reinforce the lessons". The magazine concluded, "everything that Software Toolworks promises about this system is true [but] there is still no substitute for parental involvement". David Wesley and Gloria Barczak mentioned that the system was praised by educators and that in 1990 it was the highest-rated third-party NES title by Nintendo's software review team. At the same time, the Miracle system failed commercially with its expensive price and in comparison to later music-related titles such as Guitar Hero. It was not well-suited to average gamers who lacked musical experience or who were not highly committed and dedicated to undertaking long-term electronic piano learning. PC Magazine mentioned the system as being easy to use and likely more patient than a live piano teacher though the system did not cover certain aspects of piano playing such as hand position.
Product Information
Publisher Software Toolworks, Inc.
Game The Miracle Piano Teaching System
UPC 024294001147
Platform Nintendo Entertainment System
Genre Educational
Control Elements Gamepad/Joystick, MIDI Keyboard
Number of Players 1
Release Year 1990
WARNING: Our original retro games & systems may have scratches, torn labels and other defects due to their age and condition as a used product. All original licenced games & hardward however has been painstakingly cleaned, repaired and tested so as to ensure it is in top working condition. The goal is to try for a 100% restoration, however please keep in mind that while we are usally pretty good at this, these items are old and as such this is not always completely achievable.

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