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NBA Hang Time (Sega Genesis, 1996)

  • $800


NBA HangTime is a two-on-two hoops contest in the tradition of NBA Jam and NBA Jam T.E. Choose from 29 NBA teams and 145 professional stars with ratings based on the 1995-96 season, or create your own players and save them to battery. Customize your athlete's head, uniform, attributes, or name, and then build his ratings by winning games or correctly answering trivia questions. Sixteen different heads allow you to create offbeat characters such as aliens or clowns.

Moves include alley oops, spin moves, double dunks, and team "fire" (players get hot after making three shots in a row). Up to four players can compete simultaneously in venues ranging from a rooftop and jungle arena to a harbor and city court. Enter in codes to unlock hidden characters, power-ups, and other bonuses. The game will also keep track of statistics such as points-per-game average, longest winning streak, most games played, and overall winning percentage.
Product Information
Publisher Sega of America, Inc.
Game Midway Home Entertainment
UPC 031719209651
Platform Sega Genesis
Genre Sports
Control Elements Gamepad/Joystick
Number of Players 1 - 4
ESRB Rating K-A - Kids to Adults
Release Year 1996
Game Special Features
  • Create your own player!
  • All 29 NBA teams represented with 5 man rosters!
  • Secret codes enable hidden characters, arenas and options!
  • Play against up to 4 friends or team-up against the computer with Sega's Team Player or EA's Multi-Tap adaptors!
  • Unique features include team fire, alley oops, double dunks & spin moves!
  • WARNING: Our original retro games & systems may have scratches, torn labels and other defects due to their age and condition as a used product. All original licenced games & hardward however has been painstakingly cleaned, repaired and tested so as to ensure it is in top working condition. The goal is to try for a 100% restoration, however please keep in mind that while we are usally pretty good at this, these items are old and as such this is not always completely achievable.

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