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NBA Live 96 (Nintendo SNES, 1995)

  • $1000


The sequel to NBA Live 95 returns with new features designed to make it the most complete basketball game on the Super Nintendo. Among the improvements are new animations, a greater variety of dunks (including tip slams and power dunks), crowd chants and free throw interaction, on-the-fly play calling and animated play diagrams. The strategy options have increased with sixty offensive plays and ten defensive sets, and you can now create, draft, edit and trade players. The expansion teams Toronto and Vancouver have also been added to the game, bringing the total to 29 NBA teams with player ratings based on the 1995-96 season, plus two All-Star and four custom teams. Team, player and user stats are saved all season long and the game supports up to five players with a Multi-Player Adapter.

Michael Jordan and Charles Barkley were not included due to licensing issues. They did however exist as hidden players in the console version of the game. Players could unlock them by entering their surnames (along with the surnames of various legends and rookies from the draft class of 1995) in Create-a-Player.

Johnny Ballgame of GamePro said the SNES version "is bigger and badder than previous versions on the SNES, and it's the first to be comparable to the acclaimed Genesis versions of the past." He praised the new features, excellent controls, improved graphics, and "jammin' soundtrack".
Product Information
Publisher Electronic Arts
Game NBA Live 96
UPC 5015839340888
Platform Super Nintendo Entertainment System
Genre Sports
Control Elements Gamepad/Joystick
Number of Players 1 - 5
ESRB Rating E - Everyone
Release Year 1995
Game Special Features
  • Live 96 introduced the Free Agent pool and Create-a-Player to the series.
  • The first NBA Live to utilize Virtual Stadium Technology and multiple camera angles.
  • Game Series NBA Live Series
    WARNING: Our original retro games & systems may have scratches, torn labels and other defects due to their age and condition as a used product. All original licenced games & hardward however has been painstakingly cleaned, repaired and tested so as to ensure it is in top working condition. The goal is to try for a 100% restoration, however please keep in mind that while we are usally pretty good at this, these items are old and as such this is not always completely achievable.

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